Jason BakkerDirecting Virtual Characters in Wayward Strand, Part 1After my last post, on how we’ve integrated ink and Timeline, there was some interest in how we use Unity’s Timeline tool to do things like…8 min read·Jul 29, 2021----
Jason BakkerUsing ink and Unity’s Timeline to make Wayward StrandWe’re getting closer to finally finishing and releasing Wayward Strand, and our team thought it would be good to share a bit about our…7 min read·Jun 7, 2021----
Jason BakkerFascination with the Obra DinnThere’s something that draws a particular kind of writer to ships.8 min read·Jan 3, 2019--1--1